Game Developers Conference 2010 Report, Monkey Island 2 Score
I’ve just returned from the annual Game Developers Conference in San Francisco where I spent five days hanging out with some of the nicest people in the video game industry! This was my first time at the SF GDC, an event that is geared toward video game industry professionals (or aspiring professionals), audio guys included. It is also home to the Game Audio Network Guild award ceremony, hosted by Paul Lipson and Tommy Tallarico.
Before I go into more detail about GDC itself, I’m very excited to announce that I’m working on the soundtrack to the recently-announced LucasArts game, Monkey Island 2 Special Edition: LeChuck’s Revenge! Much like the first Monkey Island Special Edition, MI2SE is a remake of the original MI2, featuring all-new high-definition graphics, an integrated hint system, improved controls and, of course, an updated musical score. I’m working with Dan Reynolds, Jeff Ball and Will Roget on this project, which spans over 80 minutes of music. The game will be available this Summer on XBLA, PSN, PC, iPhone and iPod Touch!